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https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 15:38:14 +00:00
can now edit the scroll size of bg layers
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@@ -66,6 +66,9 @@ var sky_scroll_speed := -4.0
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const disco_sfx_threshold := [0.05, 0.5, 0.8]
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var primary_layer_size = Vector2(512, 512)
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var secondary_layer_size = Vector2(512, 512)
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var sky_layer_size = Vector2(512, 512)
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func set_second_y_offset(value := 0.0) -> void:
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second_layer_offset.y = -value
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@@ -188,6 +191,10 @@ func update_visuals() -> void:
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$SecondaryLayer/Mushrooms.get_node("Tint").visible = can_mushroom_tint
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$SecondaryLayer/Trees.get_node("Tint").visible = can_tree_tint
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$PrimaryLayer.repeat_size = primary_layer_size
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$SecondaryLayer.repeat_size = secondary_layer_size
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$SkyLayer.repeat_size = sky_layer_size
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var tree_tint_amount = inverse_lerp(1, 0, parallax_amount)
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var mushroom_tint_amount = tree_tint_amount
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if can_mushroom_tint == false:
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