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https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
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updated the pipe cutscene, so that itll use the pipewalk animation, and custom characters pipe sfx
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@@ -121,7 +121,7 @@ position = Vector2(0, -8)
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[node name="GibSpawner" type="Node" parent="." node_paths=PackedStringArray("visuals")]
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script = ExtResource("5_f6841")
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visuals = NodePath("")
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visuals = NodePath("../Sprite")
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metadata/_custom_type_script = "uid://c3gg32ivrlq8n"
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[node name="ShellDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")]
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