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https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-21 15:08:12 +00:00
block destruction particles now get cached, hopefully reducing stutter
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@@ -24,7 +24,6 @@ node_to_affect = NodePath("..")
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property_name = "texture"
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mode = 1
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resource_json = ExtResource("4_8gw0u")
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use_cache = false
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metadata/_custom_type_script = "uid://cbal8ms2oe1ik"
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[node name="TR" type="Node2D" parent="."]
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@@ -42,7 +41,6 @@ node_to_affect = NodePath("..")
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property_name = "texture"
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mode = 1
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resource_json = ExtResource("4_8gw0u")
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use_cache = false
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metadata/_custom_type_script = "uid://cbal8ms2oe1ik"
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[node name="BL" type="Node2D" parent="."]
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@@ -60,7 +58,6 @@ node_to_affect = NodePath("..")
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property_name = "texture"
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mode = 1
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resource_json = ExtResource("4_8gw0u")
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use_cache = false
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metadata/_custom_type_script = "uid://cbal8ms2oe1ik"
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[node name="BR" type="Node2D" parent="."]
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@@ -78,7 +75,6 @@ node_to_affect = NodePath("..")
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property_name = "texture"
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mode = 1
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resource_json = ExtResource("4_8gw0u")
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use_cache = false
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metadata/_custom_type_script = "uid://cbal8ms2oe1ik"
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[node name="Timer" type="Timer" parent="."]
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