Fixed piranha plant offsets

This commit is contained in:
guzlad
2025-10-01 17:45:06 +02:00
parent cc270e99cc
commit 0412d3745d

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@@ -187,7 +187,7 @@ script/source = "extends Node
@onready var starting_position: Vector2 = owner.global_position @onready var starting_position: Vector2 = owner.global_position
func _process(_delta: float) -> void: func _process(_delta: float) -> void:
const OFFSETS = [Vector2.ZERO, Vector2.ZERO, Vector2(-16, 0), Vector2(16, 0)] const OFFSETS = [Vector2.ZERO, Vector2(0, -16), Vector2(-16, 0), Vector2.ZERO]
if Global.level_editor != null: if Global.level_editor != null:
owner.global_rotation_degrees = [0, 180, 90, -90][owner.plant_direction] owner.global_rotation_degrees = [0, 180, 90, -90][owner.plant_direction]
var offset = OFFSETS[owner.plant_direction] var offset = OFFSETS[owner.plant_direction]