mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 07:28:14 +00:00
121 lines
4.0 KiB
Plaintext
121 lines
4.0 KiB
Plaintext
[gd_scene load_steps=18 format=3 uid="uid://cmbpqnq10arts"]
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[ext_resource type="Script" uid="uid://xwq5ac650e76" path="res://Scripts/Classes/Entities/Items/RedCoin.gd" id="1_c6tmk"]
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[ext_resource type="Texture2D" uid="uid://c8wpxm7b5tgiq" path="res://Assets/Sprites/Items/RedCoin.png" id="2_lwdcj"]
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[ext_resource type="Script" uid="uid://caq1qiwmy0mox" path="res://Scripts/Parts/BetterAnimatedSprite.gd" id="3_0r8d3"]
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[ext_resource type="Script" uid="uid://cbal8ms2oe1ik" path="res://Scripts/Classes/Components/ResourceSetterNew.gd" id="3_0xloa"]
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[ext_resource type="Script" uid="uid://cnheej0sxmoxg" path="res://Scripts/Parts/PlayerDetection.gd" id="3_onh0k"]
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[ext_resource type="Script" uid="uid://cmg61722ktg2m" path="res://Scripts/Classes/Components/BlockBouncingDetection.gd" id="4_lwdcj"]
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[ext_resource type="JSON" path="res://Assets/Sprites/Items/RedCoin.json" id="5_0fjrw"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_lwdcj"]
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atlas = ExtResource("2_lwdcj")
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region = Rect2(0, 16, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_onh0k"]
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atlas = ExtResource("2_lwdcj")
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region = Rect2(16, 16, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_1w0wa"]
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atlas = ExtResource("2_lwdcj")
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region = Rect2(32, 16, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_4qu2r"]
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atlas = ExtResource("2_lwdcj")
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region = Rect2(48, 16, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_0xloa"]
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atlas = ExtResource("2_lwdcj")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_0r8d3"]
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atlas = ExtResource("2_lwdcj")
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region = Rect2(16, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_0fjrw"]
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atlas = ExtResource("2_lwdcj")
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region = Rect2(32, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ppl3b"]
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atlas = ExtResource("2_lwdcj")
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region = Rect2(48, 0, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_1w0wa"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_lwdcj")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_onh0k")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_1w0wa")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_4qu2r")
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}],
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"loop": true,
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"name": &"Collected",
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"speed": 8.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_0xloa")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_0r8d3")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_0fjrw")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ppl3b")
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}],
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"loop": true,
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"name": &"Idle",
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"speed": 8.0
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}]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_4qu2r"]
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size = Vector2(12, 15)
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[node name="RedCoin" type="Node2D"]
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visibility_layer = 3
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z_index = -2
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script = ExtResource("1_c6tmk")
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[node name="Sprite" type="AnimatedSprite2D" parent="."]
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sprite_frames = SubResource("SpriteFrames_1w0wa")
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animation = &"Idle"
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autoplay = "Idle"
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script = ExtResource("3_0r8d3")
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do_offset = false
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metadata/_custom_type_script = "uid://caq1qiwmy0mox"
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[node name="ResourceSetterNew" type="Node" parent="Sprite" node_paths=PackedStringArray("node_to_affect", "property_node")]
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script = ExtResource("3_0xloa")
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node_to_affect = NodePath("..")
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property_node = NodePath("../..")
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property_name = "sprite_frames"
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resource_json = ExtResource("5_0fjrw")
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metadata/_custom_type_script = "uid://cbal8ms2oe1ik"
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[node name="Hitbox" type="Area2D" parent="."]
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collision_mask = 5
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script = ExtResource("3_onh0k")
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metadata/_custom_type_script = "uid://cnheej0sxmoxg"
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[node name="Shape" type="CollisionShape2D" parent="Hitbox"]
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position = Vector2(0, 1.5)
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shape = SubResource("RectangleShape2D_4qu2r")
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[node name="BlockBouncingDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")]
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script = ExtResource("4_lwdcj")
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detection_type = 1
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hitbox = NodePath("../Hitbox")
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metadata/_custom_type_script = "uid://cmg61722ktg2m"
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[connection signal="player_entered" from="Hitbox" to="." method="on_player_entered"]
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[connection signal="block_bounced" from="BlockBouncingDetection" to="." method="summon_bounced_coin" unbinds=1]
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