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Super-Mario-Bros.-Remastere…/Scripts/Classes/PowerStates/PowerUpState.gd
2025-09-13 16:30:32 +01:00

13 lines
277 B
GDScript
Executable File

class_name PowerUpState
extends Node
@export var state_name := ""
@export var power_tier := 0
@export_enum("Small", "Big") var hitbox_size := "Small"
@export var damage_state: PowerUpState = null
@onready var player: Player = owner
func update(_delta: float) -> void:
pass