Files
Super-Mario-Bros.-Remastere…/Scripts/Classes/Blocks/InvisibleQuestionBlock.gd
2025-09-13 16:30:32 +01:00

11 lines
395 B
GDScript

extends Block
func on_area_entered(area: Area2D) -> void:
if area.owner is Player:
var player: Player = area.owner
if player.velocity.y < 0 and player.global_position.y > $Hitbox.global_position.y and abs(player.global_position.x - global_position.x) < 8:
player_block_hit.emit(area.owner)
player.velocity.y = 0
player.bump_ceiling()
$Collision.set_deferred("disabled", false)