Files
Super-Mario-Bros.-Remastere…/Assets/Audio/SFX/Checkpoint.wav.import
2025-09-13 16:30:32 +01:00

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[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://bv4ad2s5v77q8"
path="res://.godot/imported/Checkpoint.wav-52c7fec9ba2aec50c0a6c7665cb6da1c.sample"
[deps]
source_file="res://Assets/Audio/SFX/Checkpoint.wav"
dest_files=["res://.godot/imported/Checkpoint.wav-52c7fec9ba2aec50c0a6c7665cb6da1c.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0