mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-21 23:18:11 +00:00
174 lines
5.0 KiB
Plaintext
174 lines
5.0 KiB
Plaintext
[gd_scene load_steps=15 format=3 uid="uid://bv38ynjkpisyk"]
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[ext_resource type="Script" uid="uid://dbu4juvw4veul" path="res://Scripts/Classes/Blocks/DonutBlock.gd" id="1_asdop"]
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[ext_resource type="Texture2D" uid="uid://s2miqaqyk4bm" path="res://Assets/Sprites/Blocks/DonutBlock.png" id="1_ydbi0"]
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[ext_resource type="Script" uid="uid://cnheej0sxmoxg" path="res://Scripts/Parts/PlayerDetection.gd" id="2_asdop"]
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[ext_resource type="Script" uid="uid://cbal8ms2oe1ik" path="res://Scripts/Classes/Components/ResourceSetterNew.gd" id="3_3jqqs"]
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[ext_resource type="JSON" path="res://Assets/Sprites/Blocks/DonutBlock.json" id="4_woaa1"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_skbwb"]
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size = Vector2(16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_3jqqs"]
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atlas = ExtResource("1_ydbi0")
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region = Rect2(16, 0, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_woaa1"]
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atlas = ExtResource("1_ydbi0")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_6bmau"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_3jqqs")
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}],
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"loop": true,
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"name": &"Fall",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_woaa1")
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}],
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"loop": true,
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"name": &"Idle",
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"speed": 5.0
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}]
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[sub_resource type="Animation" id="Animation_633oe"]
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resource_name = "Grow"
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length = 0.5
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:offset")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector2(0, 0)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Sprite:scale")
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tracks/1/interp = 2
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0, 0.5),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"values": [Vector2(0, 0), Vector2(1, 1)]
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}
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[sub_resource type="Animation" id="Animation_vf85a"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:offset")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector2(0, 0)]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("Sprite:scale")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector2(1, 1)]
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}
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[sub_resource type="Animation" id="Animation_aq712"]
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resource_name = "Shake"
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Sprite:offset")
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tracks/0/interp = 2
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.2),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 0,
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"values": [Vector2(-1, 0), Vector2(1, 0), Vector2(0, 0)]
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}
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tracks/1/type = "method"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath(".")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(1),
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"transitions": PackedFloat32Array(1),
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"values": [{
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"args": [],
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"method": &"start_falling"
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}]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_srhyq"]
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_data = {
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&"Grow": SubResource("Animation_633oe"),
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&"RESET": SubResource("Animation_vf85a"),
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&"Shake": SubResource("Animation_aq712")
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}
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_obema"]
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size = Vector2(15, 2)
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[node name="DonutBlock" type="StaticBody2D"]
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collision_layer = 6
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collision_mask = 0
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script = ExtResource("1_asdop")
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[node name="Collision" type="CollisionShape2D" parent="."]
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shape = SubResource("RectangleShape2D_skbwb")
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[node name="Sprite" type="AnimatedSprite2D" parent="."]
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sprite_frames = SubResource("SpriteFrames_6bmau")
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animation = &"Idle"
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autoplay = "Idle"
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frame_progress = 0.0124768
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[node name="ResourceSetterNew" type="Node" parent="Sprite" node_paths=PackedStringArray("node_to_affect")]
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script = ExtResource("3_3jqqs")
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node_to_affect = NodePath("..")
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property_name = "sprite_frames"
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resource_json = ExtResource("4_woaa1")
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metadata/_custom_type_script = "uid://cbal8ms2oe1ik"
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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&"": SubResource("AnimationLibrary_srhyq")
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}
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[node name="PlayerDetection" type="Area2D" parent="."]
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script = ExtResource("2_asdop")
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metadata/_custom_type_script = "uid://cnheej0sxmoxg"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerDetection"]
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position = Vector2(0, -9)
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shape = SubResource("RectangleShape2D_obema")
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[node name="FallTimer" type="Timer" parent="."]
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wait_time = 5.0
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one_shot = true
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[connection signal="player_entered" from="PlayerDetection" to="." method="on_player_entered" unbinds=1]
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[connection signal="player_exited" from="PlayerDetection" to="." method="on_player_exited" unbinds=1]
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[connection signal="timeout" from="FallTimer" to="." method="respawn"]
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