Files
Super-Mario-Bros.-Remastere…/Scenes/Prefabs/Entities/Objects/OnOffSidewaysPlatform.tscn
2025-09-13 16:30:32 +01:00

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[gd_scene load_steps=7 format=3 uid="uid://c8cxhsod82kwm"]
[ext_resource type="PackedScene" uid="uid://c8m8455b6ikrn" path="res://Scenes/Prefabs/Entities/Objects/SidewaysPlatform.tscn" id="1_m1s5k"]
[ext_resource type="Texture2D" uid="uid://dfpbjnd1o5tig" path="res://Assets/Sprites/Tilesets/OnOffPlatform.png" id="2_m1s5k"]
[ext_resource type="JSON" path="res://Assets/Sprites/Tilesets/OnOffPlatform.json" id="3_p1l0p"]
[ext_resource type="Script" uid="uid://364rywt44hy6" path="res://Scripts/Classes/UI/PackSprite.gd" id="4_mdd6r"]
[ext_resource type="Script" uid="uid://cb0spbe0l8mof" path="res://Scripts/Classes/Components/AnimationPauser.gd" id="4_p1l0p"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_mdd6r"]
size = Vector2(48, 8)
[node name="SidewaysPlatform" instance=ExtResource("1_m1s5k")]
[node name="Sprite" parent="AnimatableBody2D" index="0"]
offset_left = -20.0
offset_right = 20.0
texture = ExtResource("2_m1s5k")
region_rect = Rect2(0, 0, 24, 8)
[node name="ResourceSetter" parent="AnimatableBody2D/Sprite" index="0"]
resource_json = ExtResource("3_p1l0p")
[node name="Sprite2D" type="Sprite2D" parent="AnimatableBody2D/Sprite" index="1"]
position = Vector2(16, 0)
texture = ExtResource("2_m1s5k")
centered = false
hframes = 2
region_enabled = true
region_rect = Rect2(24, 0, 16, 8)
script = ExtResource("4_mdd6r")
metadata/_custom_type_script = "uid://364rywt44hy6"
[node name="Collision" parent="AnimatableBody2D" index="1"]
visible = true
shape = SubResource("RectangleShape2D_mdd6r")
[node name="LevelEditorVisibleNode" parent="." index="2"]
visible = true
[node name="AnimationPauser" type="Node" parent="." index="4" node_paths=PackedStringArray("animation_player") groups=["BooBlocks"]]
script = ExtResource("4_p1l0p")
animation_player = NodePath("../AnimationPlayer")
paused = true
metadata/_custom_type_script = "uid://cb0spbe0l8mof"
[connection signal="just_paused" from="AnimationPauser" to="AnimatableBody2D/Sprite/Sprite2D" method="set_frame" binds= [0]]
[connection signal="resumed" from="AnimationPauser" to="AnimatableBody2D/Sprite/Sprite2D" method="set_frame" binds= [1]]