Files
Super-Mario-Bros.-Remastere…/Scripts/Classes/Entities/Enemies/BasicEnemy.gd
2025-09-13 16:30:32 +01:00

11 lines
242 B
GDScript
Executable File

extends Enemy
func _physics_process(delta: float) -> void:
handle_movement(delta)
func handle_movement(delta: float) -> void:
apply_enemy_gravity(delta)
if is_on_floor():
velocity.x = lerpf(velocity.x, 0, delta * 10)
move_and_slide()