mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 15:38:14 +00:00
104 lines
4.9 KiB
Plaintext
104 lines
4.9 KiB
Plaintext
[gd_scene load_steps=13 format=3 uid="uid://csdbt4vd14fsg"]
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[ext_resource type="Script" uid="uid://b0mk8rdwt73w0" path="res://Scripts/Classes/Entities/ShellClass.gd" id="1_67hvo"]
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[ext_resource type="Script" uid="uid://caq1qiwmy0mox" path="res://Scripts/Parts/BetterAnimatedSprite.gd" id="2_67hvo"]
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[ext_resource type="Script" uid="uid://cbal8ms2oe1ik" path="res://Scripts/Classes/Components/ResourceSetterNew.gd" id="3_gsbuf"]
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[ext_resource type="JSON" path="res://Assets/Sprites/Enemies/BuzzyBeetleShell.json" id="4_7m7wg"]
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[ext_resource type="Script" uid="uid://chj8hu207lrh" path="res://Scripts/Classes/Components/EnemyPlayerDetection.gd" id="5_i84ew"]
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[ext_resource type="Script" uid="uid://5octqlf4ohel" path="res://Scripts/Classes/Components/ScoreNoteSpawner.gd" id="6_ih7eq"]
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[ext_resource type="Script" uid="uid://c3gg32ivrlq8n" path="res://Scripts/Classes/Components/GibSpawner.gd" id="7_btb0t"]
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[ext_resource type="Script" uid="uid://bbww34oiexbx2" path="res://Scripts/Classes/Components/ShellDetection.gd" id="8_ck65x"]
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[ext_resource type="Script" uid="uid://dri2d5jtu0fbq" path="res://Scripts/Classes/Components/FireballDetection.gd" id="9_8ro46"]
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[ext_resource type="Script" uid="uid://cmg61722ktg2m" path="res://Scripts/Classes/Components/BlockBouncingDetection.gd" id="10_mt4yi"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_hddfq"]
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size = Vector2(16, 12)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_67hvo"]
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size = Vector2(12, 12)
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[node name="BuzzyBeetleShell" type="CharacterBody2D" node_paths=PackedStringArray("on_screen_enabler", "score_note_adder") groups=["Enemies"]]
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collision_layer = 32
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collision_mask = 6
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floor_constant_speed = true
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floor_max_angle = 0.87266463
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floor_snap_length = 4.0
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script = ExtResource("1_67hvo")
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on_screen_enabler = NodePath("VisibleOnScreenEnabler2D")
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score_note_adder = NodePath("ScoreNoteSpawner")
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[node name="Sprite" type="AnimatedSprite2D" parent="."]
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position = Vector2(0, -8)
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offset = Vector2(0, 1)
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script = ExtResource("2_67hvo")
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metadata/_custom_type_script = "uid://caq1qiwmy0mox"
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[node name="ResourceSetterNew" type="Node" parent="Sprite" node_paths=PackedStringArray("node_to_affect")]
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script = ExtResource("3_gsbuf")
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node_to_affect = NodePath("..")
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property_name = "sprite_frames"
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resource_json = ExtResource("4_7m7wg")
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metadata/_custom_type_script = "uid://cbal8ms2oe1ik"
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[node name="Hitbox" type="Area2D" parent="."]
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collision_mask = 5
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[node name="Collision" type="CollisionShape2D" parent="Hitbox"]
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position = Vector2(0, -6)
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shape = SubResource("RectangleShape2D_hddfq")
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[node name="EnemyPlayerDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")]
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script = ExtResource("5_i84ew")
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hitbox = NodePath("../Hitbox")
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metadata/_custom_type_script = "uid://chj8hu207lrh"
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[node name="ScoreNoteSpawner" type="Node" parent="."]
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script = ExtResource("6_ih7eq")
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add_score = true
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metadata/_custom_type_script = "uid://5octqlf4ohel"
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[node name="GibSpawner" type="Node" parent="." node_paths=PackedStringArray("visuals")]
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script = ExtResource("7_btb0t")
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visuals = NodePath("../Sprite")
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metadata/_custom_type_script = "uid://c3gg32ivrlq8n"
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[node name="ShellDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")]
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script = ExtResource("8_ck65x")
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hitbox = NodePath("../Hitbox")
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metadata/_custom_type_script = "uid://bbww34oiexbx2"
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[node name="FireballDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")]
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script = ExtResource("9_8ro46")
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hitbox = NodePath("../Hitbox")
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play_sfx_on_hit = true
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metadata/_custom_type_script = "uid://dri2d5jtu0fbq"
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[node name="BlockBouncingDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")]
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script = ExtResource("10_mt4yi")
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hitbox = NodePath("../Hitbox")
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metadata/_custom_type_script = "uid://cmg61722ktg2m"
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[node name="LCollision" type="CollisionShape2D" parent="."]
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position = Vector2(0, -6)
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rotation = 1.5708
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shape = SubResource("RectangleShape2D_67hvo")
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one_way_collision = true
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[node name="RCollision" type="CollisionShape2D" parent="."]
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position = Vector2(0, -6)
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rotation = -1.5708
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shape = SubResource("RectangleShape2D_67hvo")
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one_way_collision = true
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[node name="VisibleOnScreenEnabler2D" type="VisibleOnScreenEnabler2D" parent="."]
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position = Vector2(0, -8)
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[connection signal="killed" from="." to="GibSpawner" method="summon_gib"]
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[connection signal="area_entered" from="Hitbox" to="." method="on_area_entered"]
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[connection signal="hammer_player_hit" from="EnemyPlayerDetection" to="." method="die_from_hammer"]
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[connection signal="invincible_player_hit" from="EnemyPlayerDetection" to="." method="die_from_object"]
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[connection signal="player_hit" from="EnemyPlayerDetection" to="." method="on_player_hit"]
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[connection signal="player_stomped_on" from="EnemyPlayerDetection" to="." method="on_player_stomped_on"]
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[connection signal="moving_shell_entered" from="ShellDetection" to="." method="die_from_object"]
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[connection signal="block_bounced" from="BlockBouncingDetection" to="." method="block_bounced"]
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