mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-21 23:18:11 +00:00
53 lines
2.1 KiB
Plaintext
53 lines
2.1 KiB
Plaintext
[gd_scene load_steps=9 format=3 uid="uid://dn2rawqxpuywe"]
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[ext_resource type="Script" uid="uid://bb01xttxcem1c" path="res://Scripts/Classes/Entities/Items/Hachisuke.gd" id="1_d7uck"]
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[ext_resource type="Texture2D" uid="uid://bbdcmhyxmc3pu" path="res://Assets/Sprites/Items/SPItems.png" id="2_wdqsg"]
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[ext_resource type="Script" uid="uid://cbal8ms2oe1ik" path="res://Scripts/Classes/Components/ResourceSetterNew.gd" id="3_3unjp"]
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[ext_resource type="Script" uid="uid://5octqlf4ohel" path="res://Scripts/Classes/Components/ScoreNoteSpawner.gd" id="3_eh4yc"]
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[ext_resource type="JSON" path="res://Assets/Sprites/Items/Hachisuke.json" id="4_db2kr"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_qj4fn"]
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atlas = ExtResource("2_wdqsg")
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region = Rect2(0, 0, 16, 16)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_6c253"]
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size = Vector2(16, 16)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_8f4k7"]
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size = Vector2(12, 12)
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[node name="Hachisuke" type="CharacterBody2D"]
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collision_layer = 8
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collision_mask = 6
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script = ExtResource("1_d7uck")
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metadata/_custom_type_script = "uid://cjkurwybsaywm"
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[node name="Sprite" type="Sprite2D" parent="."]
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position = Vector2(0, -8)
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texture = SubResource("AtlasTexture_qj4fn")
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[node name="ResourceSetterNew" type="Node" parent="Sprite" node_paths=PackedStringArray("node_to_affect")]
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script = ExtResource("3_3unjp")
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node_to_affect = NodePath("..")
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property_name = "texture"
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mode = 1
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resource_json = ExtResource("4_db2kr")
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metadata/_custom_type_script = "uid://cbal8ms2oe1ik"
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[node name="ScoreNoteSpawner" type="Node" parent="."]
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script = ExtResource("3_eh4yc")
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add_score = true
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metadata/_custom_type_script = "uid://5octqlf4ohel"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, -8)
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shape = SubResource("RectangleShape2D_6c253")
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[node name="Hitbox" type="Area2D" parent="."]
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position = Vector2(0, -8)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
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shape = SubResource("RectangleShape2D_8f4k7")
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[connection signal="area_entered" from="Hitbox" to="." method="on_area_entered"]
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