Files
Super-Mario-Bros.-Remastere…/Scripts/Parts/EndlessLevelConstructor.gd
2025-09-13 17:17:14 +01:00

19 lines
432 B
GDScript

extends Node
var style := "Overworld"
var level_seed := "8923589235890"
var level_length := 10
const PIECE_FOLDER := "res://Scenes/LevelPieces/"
const OVERWORLD_STYLES := ["Overworld", "Desert", "Snow", "Jungle", "Garden", "Beach", "Mountain", "Autumn"]
@onready var pieces: Node2D = $"../Pieces"
func _enter_tree() -> void:
owner.theme = OVERWORLD_STYLES.pick_random()
Global.level_theme = owner.theme
print(owner.theme)