Files
Super-Mario-Bros.-Remastere…/Scenes/Prefabs/Entities/Enemies/Thwomp.tscn
John Cooper McDonald 8474bc3c19 Properly implement the Hammer item (#599)
* Properly implement the Hammer item

* Update Boo.gd

* Update LongFirebar.tscn
2025-10-15 18:14:19 +01:00

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[gd_scene load_steps=19 format=3 uid="uid://dq6syqkg4qjf0"]
[ext_resource type="Script" uid="uid://bxfc7hxw13s6q" path="res://Scripts/Classes/Entities/Enemies/Thwomp.gd" id="1_bl7l2"]
[ext_resource type="Texture2D" uid="uid://dw5k3dr3kedw3" path="res://Assets/Sprites/Enemies/Thwomp.png" id="2_kdp37"]
[ext_resource type="Script" uid="uid://cbal8ms2oe1ik" path="res://Scripts/Classes/Components/ResourceSetterNew.gd" id="3_bl7l2"]
[ext_resource type="JSON" path="res://Assets/Sprites/Enemies/Thwomp.json" id="4_426pe"]
[ext_resource type="Script" uid="uid://chj8hu207lrh" path="res://Scripts/Classes/Components/EnemyPlayerDetection.gd" id="5_gvuxk"]
[ext_resource type="Script" uid="uid://cmg61722ktg2m" path="res://Scripts/Classes/Components/BlockBouncingDetection.gd" id="6_5xuvp"]
[ext_resource type="Script" uid="uid://c3gg32ivrlq8n" path="res://Scripts/Classes/Components/GibSpawner.gd" id="7_01c5y"]
[ext_resource type="Script" uid="uid://dri2d5jtu0fbq" path="res://Scripts/Classes/Components/FireballDetection.gd" id="8_5xuvp"]
[ext_resource type="Script" uid="uid://dq860i312isk" path="res://Scripts/Classes/Components/IcicleDetection.gd" id="9_01c5y"]
[ext_resource type="Script" uid="uid://d4a7yp6e55u8t" path="res://Scripts/Classes/Components/TrackJoint.gd" id="10_f8b23"]
[ext_resource type="Script" uid="uid://5octqlf4ohel" path="res://Scripts/Classes/Components/ScoreNoteSpawner.gd" id="11_jkv5r"]
[sub_resource type="AtlasTexture" id="AtlasTexture_bl7l2"]
atlas = ExtResource("2_kdp37")
region = Rect2(48, 0, 24, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_426pe"]
atlas = ExtResource("2_kdp37")
region = Rect2(0, 0, 24, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_elu2h"]
atlas = ExtResource("2_kdp37")
region = Rect2(24, 0, 24, 32)
[sub_resource type="SpriteFrames" id="SpriteFrames_gvuxk"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_bl7l2")
}],
"loop": true,
"name": &"Fall",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_426pe")
}],
"loop": true,
"name": &"Idle",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_elu2h")
}],
"loop": true,
"name": &"Look",
"speed": 5.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_5xuvp"]
size = Vector2(24, 31)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_f8b23"]
size = Vector2(20, 30)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_gvuxk"]
size = Vector2(16, 1)
[node name="Thwomp" type="CharacterBody2D" node_paths=PackedStringArray("on_screen_enabler", "score_note_adder") groups=["Enemies"]]
collision_layer = 16
collision_mask = 6
script = ExtResource("1_bl7l2")
on_screen_enabler = NodePath("VisibleOnScreenEnabler2D")
score_note_adder = NodePath("ScoreNoteSpawner")
metadata/_custom_type_script = "uid://bpydbpyjk1mt4"
[node name="Sprite" type="AnimatedSprite2D" parent="."]
unique_name_in_owner = true
position = Vector2(0, -16)
sprite_frames = SubResource("SpriteFrames_gvuxk")
animation = &"Idle"
autoplay = "Idle"
offset = Vector2(0, 1)
[node name="ResourceSetterNew" type="Node" parent="Sprite" node_paths=PackedStringArray("node_to_affect")]
script = ExtResource("3_bl7l2")
node_to_affect = NodePath("..")
property_name = "sprite_frames"
resource_json = ExtResource("4_426pe")
metadata/_custom_type_script = "uid://cbal8ms2oe1ik"
[node name="Collision" type="CollisionShape2D" parent="."]
position = Vector2(0, -15.5)
shape = SubResource("RectangleShape2D_5xuvp")
one_way_collision = true
[node name="VisibleOnScreenEnabler2D" type="VisibleOnScreenEnabler2D" parent="."]
position = Vector2(0, -16)
rect = Rect2(-16, -24, 32, 512)
[node name="Hitbox" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
position = Vector2(0, -16)
shape = SubResource("RectangleShape2D_f8b23")
[node name="EnemyPlayerDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")]
script = ExtResource("5_gvuxk")
hitbox = NodePath("../Hitbox")
metadata/_custom_type_script = "uid://chj8hu207lrh"
[node name="BlockBouncingDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")]
script = ExtResource("6_5xuvp")
detection_type = 1
hitbox = NodePath("../Hitbox")
metadata/_custom_type_script = "uid://cmg61722ktg2m"
[node name="GibSpawner" type="Node" parent="." node_paths=PackedStringArray("visuals")]
script = ExtResource("7_01c5y")
visuals = NodePath("../Sprite")
metadata/_custom_type_script = "uid://c3gg32ivrlq8n"
[node name="BlockBreakingHitbox" type="Area2D" parent="."]
unique_name_in_owner = true
collision_layer = 0
collision_mask = 6
[node name="CollisionShape2D" type="CollisionShape2D" parent="BlockBreakingHitbox"]
position = Vector2(0, 0.5)
shape = SubResource("RectangleShape2D_gvuxk")
[node name="FireballDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")]
script = ExtResource("8_5xuvp")
hitbox = NodePath("../Hitbox")
play_sfx_on_hit = true
metadata/_custom_type_script = "uid://dri2d5jtu0fbq"
[node name="IcicleDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")]
script = ExtResource("9_01c5y")
hitbox = NodePath("../Hitbox")
metadata/_custom_type_script = "uid://dq860i312isk"
[node name="TrackJoint" type="Node" parent="."]
script = ExtResource("10_f8b23")
disable_physics = false
metadata/_custom_type_script = "uid://d4a7yp6e55u8t"
[node name="ScoreNoteSpawner" type="Node" parent="."]
script = ExtResource("11_jkv5r")
metadata/_custom_type_script = "uid://5octqlf4ohel"
[connection signal="killed" from="." to="GibSpawner" method="summon_gib"]
[connection signal="hammer_player_hit" from="EnemyPlayerDetection" to="." method="die_from_hammer"]
[connection signal="invincible_player_hit" from="EnemyPlayerDetection" to="." method="die_from_object"]
[connection signal="player_hit" from="EnemyPlayerDetection" to="." method="damage_player"]
[connection signal="player_stomped_on" from="EnemyPlayerDetection" to="." method="damage_player"]
[connection signal="block_bounced" from="BlockBouncingDetection" to="." method="die_from_object"]