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https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 07:28:14 +00:00
23 lines
542 B
GDScript
23 lines
542 B
GDScript
extends Node2D
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const TURN_BLOCK = ("uid://bn651dli8j2rj")
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var can_turn_back := false
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func _ready() -> void:
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$Sprite.frame = 1
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func _physics_process(_delta: float) -> void:
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if can_turn_back:
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if $PlayerDetectionArea.get_overlapping_areas().any(func(area: Area2D) -> bool: return area.owner is Player) == false:
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spawn_block()
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can_turn_back = false
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func on_timeout() -> void:
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can_turn_back = true
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func spawn_block() -> void:
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var block = load(TURN_BLOCK).instantiate()
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block.position = position
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add_sibling(block)
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queue_free()
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