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Super-Mario-Bros.-Remastere…/Scripts/Classes/Entities/Enemies/CannonBall.gd
2025-09-13 16:30:32 +01:00

9 lines
180 B
GDScript

extends Enemy
var direction_vector := Vector2.UP
const MOVE_SPEED := 70.0
func _physics_process(delta: float) -> void:
global_position += direction_vector * MOVE_SPEED * delta