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			14 lines
		
	
	
		
			394 B
		
	
	
	
		
			GDScript
		
	
	
	
	
	
			
		
		
	
	
			14 lines
		
	
	
		
			394 B
		
	
	
	
		
			GDScript
		
	
	
	
	
	
| class_name CoinHeavenWarpPoint
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| extends Node2D
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| 
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| @export_file("*.tscn") var heaven_scene := ""
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| 
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| func _ready() -> void:
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| 	Level.vine_warp_level = heaven_scene
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| 	Level.in_vine_level = false
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| 	if Level.in_vine_level and PipeArea.exiting_pipe_id == -1:
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| 		for i in get_tree().get_nodes_in_group("Players"):
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| 			i.global_position = global_position
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| 			i.reset_physics_interpolation()
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| 			i.recenter_camera()
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