Files
Super-Mario-Bros.-Remastere…/Scenes/Prefabs/UI/MarathonPracticePause.tscn
2025-10-14 16:30:37 +01:00

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[gd_scene load_steps=3 format=3 uid="uid://qeuxtmse7bde"]
[ext_resource type="PackedScene" uid="uid://dekuqrdjmnr1m" path="res://Scenes/Prefabs/UI/BasePauseMenu.tscn" id="1_a8xej"]
[sub_resource type="GDScript" id="GDScript_k4rkm"]
script/source = "extends Node
func restart_run() -> void:
Global.death_load = true
Global.clear_saved_values()
Global.reset_values()
Global.speed_run_timer = 0
Global.level_run_timer = 0
Global.speed_run_timer_active = false
Global.player_power_states = \"0000\"
if Global.marathon_practice:
Global.current_level.reload_level()
else:
Global.level_num = 1
Global.world_num = 1
Global.level_to_transition_to = Level.get_scene_string(1, 1)
Global.transition_to_scene(\"res://Scenes/Levels/LevelTransition.tscn\")
func quit_to_menu() -> void:
Global.speed_run_timer = 0
Global.speed_run_timer_active = false
Global.speed_run_timer_enabled = false
Global.transition_to_scene(\"res://Scenes/Levels/TitleScreen.tscn\")
get_tree().paused = true
await Global.current_level.tree_exited
get_tree().paused = false
"
[node name="PauseMenu" instance=ExtResource("1_a8xej")]
[node name="Label2" parent="Control/PanelContainer/MarginContainer/VBoxContainer" index="1"]
text = "Restart run"
[node name="Label5" type="Label" parent="Control/PanelContainer/MarginContainer/VBoxContainer" index="2"]
layout_mode = 2
size_flags_vertical = 7
text = "Ghost: On"
uppercase = true
[node name="Handler" type="Node" parent="." index="2"]
script = SubResource("GDScript_k4rkm")
[connection signal="option_2_selected" from="." to="Handler" method="restart_run"]
[connection signal="option_3_selected" from="." to="Handler" method="quit_to_menu"]