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12 lines
200 B
GDScript
12 lines
200 B
GDScript
@tool
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class_name LevelGuide
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extends Sprite2D
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func _ready() -> void:
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if Engine.is_editor_hint() == false:
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queue_free()
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else:
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position = Vector2(-256, -208)
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centered = false
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modulate.a = 0.5
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