Files
Super-Mario-Bros.-Remastere…/Scripts/Classes/Entities/Objects/Explosion.gd
2025-10-17 17:12:57 +01:00

10 lines
315 B
GDScript
Executable File

class_name Explosion
extends Enemy
const destructable_tiles := {Vector2i(4, 0): Rect2(32, 160, 16, 16), Vector2i(4, 2): Rect2(48, 160, 16, 16)}
const BLOCK_DESTRUCTION_PARTICLES = preload("uid://cyw7kk1em8h16")
func on_body_entered(body: Node2D) -> void:
if body is Block:
if body.destructable: body.destroy()