mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 07:28:14 +00:00
86 lines
2.8 KiB
GDScript
86 lines
2.8 KiB
GDScript
class_name _ModLoaderCLI
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extends RefCounted
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# This Class provides util functions for working with cli arguments.
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# Currently all of the included functions are internal and should only be used by the mod loader itself.
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const LOG_NAME := "ModLoader:CLI"
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# Check if the provided command line argument was present when launching the game
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static func is_running_with_command_line_arg(argument: String) -> bool:
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for arg in OS.get_cmdline_args():
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if argument == arg.split("=")[0]:
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return true
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return false
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# Get the command line argument value if present when launching the game
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static func get_cmd_line_arg_value(argument: String) -> String:
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var args := _get_fixed_cmdline_args()
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for arg_index in args.size():
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var arg := args[arg_index] as String
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var key := arg.split("=")[0]
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if key == argument:
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# format: `--arg=value` or `--arg="value"`
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if "=" in arg:
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var value := arg.trim_prefix(argument + "=")
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value = value.trim_prefix('"').trim_suffix('"')
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value = value.trim_prefix("'").trim_suffix("'")
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return value
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# format: `--arg value` or `--arg "value"`
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elif arg_index +1 < args.size() and not args[arg_index +1].begins_with("--"):
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return args[arg_index + 1]
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return ""
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static func _get_fixed_cmdline_args() -> PackedStringArray:
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return fix_godot_cmdline_args_string_space_splitting(OS.get_cmdline_args())
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# Reverses a bug in Godot, which splits input strings at spaces even if they are quoted
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# e.g. `--arg="some value" --arg-two 'more value'` becomes `[ --arg="some, value", --arg-two, 'more, value' ]`
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static func fix_godot_cmdline_args_string_space_splitting(args: PackedStringArray) -> PackedStringArray:
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if not OS.has_feature("editor"): # only happens in editor builds
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return args
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if OS.has_feature("windows"): # windows is unaffected
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return args
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var fixed_args := PackedStringArray([])
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var fixed_arg := ""
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# if we encounter an argument that contains `=` followed by a quote,
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# or an argument that starts with a quote, take all following args and
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# concatenate them into one, until we find the closing quote
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for arg in args:
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var arg_string := arg as String
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if '="' in arg_string or '="' in fixed_arg or \
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arg_string.begins_with('"') or fixed_arg.begins_with('"'):
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if not fixed_arg == "":
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fixed_arg += " "
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fixed_arg += arg_string
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if arg_string.ends_with('"'):
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fixed_args.append(fixed_arg.trim_prefix(" "))
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fixed_arg = ""
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continue
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# same thing for single quotes
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elif "='" in arg_string or "='" in fixed_arg \
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or arg_string.begins_with("'") or fixed_arg.begins_with("'"):
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if not fixed_arg == "":
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fixed_arg += " "
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fixed_arg += arg_string
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if arg_string.ends_with("'"):
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fixed_args.append(fixed_arg.trim_prefix(" "))
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fixed_arg = ""
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continue
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else:
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fixed_args.append(arg_string)
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return fixed_args
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