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GitHub/Super-Mario-Bros.-Remastered-Public
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mirror of https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git synced 2025-10-22 15:38:14 +00:00
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51d81844d0a214fc419cfc137d7150afff76aacb
Super-Mario-Bros.-Remastere…/Scripts/Classes/Entities
History
JHDev2006 51d81844d0 Added Death Counter to Custom Levels + Fixed castle bridge axe bonus sprites
2025-10-01 10:58:20 +01:00
..
Enemies
started work on multiple input bindinghs, but is very shit, so need to rewrite how these are stored
2025-09-29 13:52:10 +01:00
Items
added in coin sparkles to blue coins and red coins
2025-09-28 16:49:08 +01:00
Objects
you can now bind UI / Menu options to keys in the settings
2025-09-27 18:38:03 +01:00
Enemy.gd
added the game
2025-09-13 16:30:32 +01:00
Enemy.gd.uid
added the game
2025-09-13 16:30:32 +01:00
PipeArea.gd
Update PipeArea.gd
2025-09-22 12:56:53 +01:00
PipeArea.gd.uid
added the game
2025-09-13 16:30:32 +01:00
Player.gd
Added Death Counter to Custom Levels + Fixed castle bridge axe bonus sprites
2025-10-01 10:58:20 +01:00
Player.gd.uid
added the game
2025-09-13 16:30:32 +01:00
ShellClass.gd
Rework anti-infinite shell combo
2025-09-24 11:18:10 -04:00
ShellClass.gd.uid
added the game
2025-09-13 16:30:32 +01:00
TeleportPipeArea.gd
you can now bind UI / Menu options to keys in the settings
2025-09-27 18:38:03 +01:00
TeleportPipeArea.gd.uid
added the game
2025-09-13 16:30:32 +01:00
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