Files
Super-Mario-Bros.-Remastere…/Scripts/Parts/EditorVisibleNode.gd
2025-10-17 22:27:44 +01:00

17 lines
307 B
GDScript

extends Node2D
func _enter_tree() -> void:
hide()
func _process(delta: float) -> void:
hide()
func _physics_process(delta: float) -> void:
hide()
func _ready() -> void:
hide()
func update() -> void:
visible = !LevelEditor.playing_level and Global.current_game_mode == Global.GameMode.LEVEL_EDITOR