mirror of
				https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
				synced 2025-11-04 08:35:41 +00:00 
			
		
		
		
	* Resource pack creator fixes * Spacing fix + comments for Joe * Some further fixes, added an array of files which shouldn't be loaded in-engine to remove large amount of ifs
		
			
				
	
	
		
			83 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			GDScript
		
	
	
	
	
	
			
		
		
	
	
			83 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			GDScript
		
	
	
	
	
	
extends Node
 | 
						|
 | 
						|
func window_mode_changed(new_value := 0) -> void:
 | 
						|
	match new_value:
 | 
						|
		0:
 | 
						|
			DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_WINDOWED)
 | 
						|
			DisplayServer.window_set_flag(DisplayServer.WINDOW_FLAG_BORDERLESS, false)
 | 
						|
		1:
 | 
						|
			DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_WINDOWED)
 | 
						|
			DisplayServer.window_set_flag(DisplayServer.WINDOW_FLAG_BORDERLESS, true)
 | 
						|
		2:
 | 
						|
			DisplayServer.window_set_flag(DisplayServer.WINDOW_FLAG_BORDERLESS, true)
 | 
						|
			DisplayServer.window_set_mode(DisplayServer.WINDOW_MODE_FULLSCREEN)
 | 
						|
	Settings.file.video.mode = new_value
 | 
						|
 | 
						|
func null_function(_fuck_you := 0) -> void:
 | 
						|
	pass
 | 
						|
 | 
						|
func window_size_changed(new_value := 0) -> void:
 | 
						|
	get_tree().root.content_scale_aspect = Window.CONTENT_SCALE_ASPECT_EXPAND if new_value == 1 else Window.CONTENT_SCALE_ASPECT_KEEP
 | 
						|
	Settings.file.video.size = new_value
 | 
						|
 | 
						|
func vsync_changed(new_value := 0) -> void:
 | 
						|
	DisplayServer.window_set_vsync_mode(DisplayServer.VSYNC_ENABLED if new_value == 1 else DisplayServer.VSYNC_DISABLED)
 | 
						|
	
 | 
						|
	Settings.file.video.vsync = new_value
 | 
						|
 | 
						|
func drop_shadows_changed(new_value := 0) -> void:
 | 
						|
	Settings.file.video.drop_shadows = new_value
 | 
						|
 | 
						|
func scaling_changed(new_value := 0) -> void:
 | 
						|
	get_tree().root.content_scale_stretch = Window.CONTENT_SCALE_STRETCH_INTEGER if new_value == 0 else Window.CONTENT_SCALE_STRETCH_FRACTIONAL
 | 
						|
	Settings.file.video.scaling = new_value
 | 
						|
 | 
						|
func visuals_changed(new_value := 0) -> void:
 | 
						|
	get_tree().root.content_scale_mode = Window.CONTENT_SCALE_MODE_VIEWPORT if new_value == 0 else Window.CONTENT_SCALE_MODE_CANVAS_ITEMS
 | 
						|
	RenderingServer.viewport_set_snap_2d_transforms_to_pixel(get_tree().root.get_viewport_rid(), not new_value)
 | 
						|
	Settings.file.video.visuals = new_value
 | 
						|
 | 
						|
func hud_style_changed(new_value := 0) -> void:
 | 
						|
	Settings.file.video.hud_size = new_value
 | 
						|
 | 
						|
func language_changed(new_value := 0) -> void:
 | 
						|
	TranslationServer.set_locale(Global.lang_codes[new_value])
 | 
						|
	Settings.file.game.lang = Global.lang_codes[new_value]
 | 
						|
	%Flag.region_rect.position.x = new_value * 16
 | 
						|
 | 
						|
func frame_limit_changed(new_value := 0) -> void: 
 | 
						|
	print_debug(str(new_value))
 | 
						|
	
 | 
						|
	var new_framerate := 0
 | 
						|
	match new_value: 
 | 
						|
		
 | 
						|
		1: new_framerate = 60
 | 
						|
		2: new_framerate = 120
 | 
						|
		3: new_framerate = 144
 | 
						|
		4: new_framerate = 240
 | 
						|
	
 | 
						|
	Engine.set_max_fps(new_framerate)
 | 
						|
	Settings.file.video.frame_limit = new_value
 | 
						|
 | 
						|
func set_window_size(value := []) -> void:
 | 
						|
	pass
 | 
						|
	# nabbup: Recenter resized window on launch
 | 
						|
	#var newpos = get_window().position - Vector2i((value[0]-get_window().size.x), (value[1]-get_window().size.y))/2
 | 
						|
	#get_window().size = Vector2(value[0], value[1])
 | 
						|
	#get_window().position = newpos
 | 
						|
 | 
						|
func set_value(value_name := "", value = null) -> void:
 | 
						|
	{
 | 
						|
		"mode": window_mode_changed,
 | 
						|
		"size": window_size_changed,
 | 
						|
		"vsync": vsync_changed,
 | 
						|
		"drop_shadows": drop_shadows_changed,
 | 
						|
		"scaling": scaling_changed,
 | 
						|
		"visuals": visuals_changed,
 | 
						|
		"palette": null_function,
 | 
						|
		"hud_size": hud_style_changed,
 | 
						|
		"hud_style": hud_style_changed,
 | 
						|
		"frame_limit": frame_limit_changed,
 | 
						|
		"window_size": set_window_size
 | 
						|
	}[value_name].call(value)
 |