mirror of
				https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
				synced 2025-11-04 08:35:41 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			43 lines
		
	
	
		
			888 B
		
	
	
	
		
			GDScript
		
	
	
	
	
	
			
		
		
	
	
			43 lines
		
	
	
		
			888 B
		
	
	
	
		
			GDScript
		
	
	
	
	
	
extends Control
 | 
						|
 | 
						|
var selected_index := 0
 | 
						|
 | 
						|
var active := false
 | 
						|
 | 
						|
signal selected
 | 
						|
signal cancelled
 | 
						|
 | 
						|
func _ready() -> void:
 | 
						|
	pass
 | 
						|
 | 
						|
func open() -> void:
 | 
						|
	show()
 | 
						|
	await get_tree().physics_frame
 | 
						|
	active = true
 | 
						|
 | 
						|
func _process(_delta: float) -> void:
 | 
						|
	if active == false: return
 | 
						|
	if Input.is_action_just_pressed("ui_down"):
 | 
						|
		selected_index += 1
 | 
						|
	elif Input.is_action_just_pressed("ui_up"):
 | 
						|
		selected_index -= 1
 | 
						|
	selected_index = clamp(selected_index, 0, 1)
 | 
						|
	if Input.is_action_just_pressed("ui_accept"):
 | 
						|
		selected.emit()
 | 
						|
		SpeedrunHandler.ghost_enabled = bool(selected_index)
 | 
						|
		close()
 | 
						|
	elif Input.is_action_just_pressed("ui_back"):
 | 
						|
		close()
 | 
						|
		cancelled.emit()
 | 
						|
	var idx := 0
 | 
						|
	for i in [%NoGhost, %Ghost]:
 | 
						|
		i.get_node("Cursor").modulate.a = int(selected_index == idx)
 | 
						|
		idx += 1
 | 
						|
 | 
						|
func load_ghost() -> void:
 | 
						|
	SpeedrunHandler.load_best_marathon()
 | 
						|
 | 
						|
func close() -> void :
 | 
						|
	hide()
 | 
						|
	active = false
 |