mirror of
				https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
				synced 2025-11-04 08:35:41 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			77 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			77 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
[gd_scene load_steps=9 format=3 uid="uid://c75cko8tyt467"]
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[ext_resource type="Script" uid="uid://v5rwovoqjpag" path="res://Scripts/Parts/CastleChallengeEnd.gd" id="1_nomt5"]
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[ext_resource type="Texture2D" uid="uid://jucsm1aw6fv5" path="res://Assets/Sprites/Tilesets/ChallengeCastleEnd.png" id="3_nomt5"]
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[ext_resource type="Script" uid="uid://bdq0373j5n5o0" path="res://Scripts/Parts/CameraRightLimit.gd" id="8_che3x"]
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[sub_resource type="Animation" id="Animation_d5sl2"]
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length = 0.001
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[sub_resource type="Animation" id="Animation_griru"]
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resource_name = "Speak"
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length = 5.0
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step = 0.1
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_y2uvy"]
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_data = {
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&"RESET": SubResource("Animation_d5sl2"),
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&"Speak": SubResource("Animation_griru")
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}
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_an0bx"]
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[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_d5sl2"]
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normal = Vector2(-1, 0)
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[node name="CastleChallengeEnd" type="Node2D"]
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script = ExtResource("1_nomt5")
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[node name="Animation" type="AnimationPlayer" parent="."]
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libraries = {
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&"": SubResource("AnimationLibrary_y2uvy")
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}
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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position = Vector2(48, -8)
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2(-4, 0)
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shape = SubResource("RectangleShape2D_an0bx")
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[node name="CameraRightLimit" type="Node2D" parent="."]
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position = Vector2(128, -80)
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script = ExtResource("8_che3x")
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reset_on_delete = false
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metadata/_custom_type_script = "uid://bdq0373j5n5o0"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="CameraRightLimit"]
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shape = SubResource("WorldBoundaryShape2D_d5sl2")
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[node name="Sprite2D" type="Sprite2D" parent="."]
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z_index = -10
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position = Vector2(0, -32)
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texture = ExtResource("3_nomt5")
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vframes = 2
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[node name="Overlay" type="Sprite2D" parent="Sprite2D"]
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z_index = 10
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z_as_relative = false
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texture = ExtResource("3_nomt5")
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vframes = 2
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frame = 1
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region_rect = Rect2(99, 0, 65, 92)
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[node name="Overlay2" type="Sprite2D" parent="Sprite2D"]
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show_behind_parent = true
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z_index = 10
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z_as_relative = false
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texture = ExtResource("3_nomt5")
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vframes = 2
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frame = 1
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region_rect = Rect2(0, 80, 80, 48)
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[node name="Sprite2D2" type="Sprite2D" parent="Sprite2D"]
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show_behind_parent = true
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texture = ExtResource("3_nomt5")
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vframes = 2
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