Files
Super-Mario-Bros.-Remastere…/Scripts/Parts/MinusWorldBlock.gd
2025-09-13 16:30:32 +01:00

10 lines
436 B
GDScript
Executable File

extends StaticBody2D
var valid := false
func _physics_process(_delta: float) -> void:
var player = get_tree().get_first_node_in_group("Players")
if player.is_on_floor() == false and not $Area2D.get_overlapping_areas().any(func(area: Area2D): return area.owner is Player):
valid = (player.direction == -1 and player.crouching and player.power_state.hitbox_size == "Big")
$CollisionShape2D.set_deferred("one_way_collision", valid)