Files
Super-Mario-Bros.-Remastere…/addons/mod_tool/interface/hook_gen/hook_gen.gd
2025-09-13 16:30:32 +01:00

64 lines
1.7 KiB
GDScript

@tool
class_name ModToolInterfaceHookGen
extends Window
signal hooks_exist_pressed
@onready var mod_tool_store: ModToolStore = get_node_or_null("/root/ModToolStore")
@onready var info_output: RichTextLabel = %InfoOutput
@onready var restart: Window = %Restart
@onready var button_gen_start: Button = %ButtonGenStart
func generate_hooks() -> void:
# Get all script not in addons or mods-unpacked
var all_script_file_paths := ModToolUtils.get_flat_view_dict("res://", "", [&"gd"], false, false, [&"addons", &"mods-unpacked"])
for script_file_path in all_script_file_paths:
if mod_tool_store.hooked_scripts.has(script_file_path):
info_output.add_text("Skipping - Hooks already exists for \"%s\" \n" % script_file_path)
continue
var error := ModToolHookGen.transform_one(script_file_path, mod_tool_store)
if not error == OK:
info_output.add_text("ERROR: Accessing file at path \"%s\" failed with error: %s \n" % [script_file_path, error_string(error)])
else:
info_output.add_text("Added Hooks for \"%s\" \n" % script_file_path)
mod_tool_store.is_hook_generation_done = true
info_output.add_text("Mod Hook generation completed successfully!\n")
mod_tool_store.save_store()
restart.show()
func _on_button_pressed() -> void:
button_gen_start.disabled = true
generate_hooks()
func _on_close_requested() -> void:
hide()
func _on_button_restart_now_pressed() -> void:
await get_tree().create_timer(1.0).timeout
EditorInterface.restart_editor()
func _on_button_restart_later_pressed() -> void:
restart.hide()
hide()
func _on_restart_close_requested() -> void:
restart.hide()
func _on_button_hooks_exist_pressed() -> void:
mod_tool_store.is_hook_generation_done = true
hooks_exist_pressed.emit()
hide()