Files
Super-Mario-Bros.-Remastere…/Scripts/Parts/Disclaimer.gd
2025-09-13 16:30:32 +01:00

33 lines
884 B
GDScript

extends Node
var can_skip := false
@export var default_font: Font = null
func _enter_tree() -> void:
if Settings.file.game.lang != "jp":
for i in [$Title, $"1", $"2", $Enjoy]:
i.remove_theme_font_override("font")
i.uppercase = true
func _ready() -> void:
Global.debugged_in = false
Global.get_node("GameHUD").hide()
await get_tree().create_timer(1, false).timeout
can_skip = true
func _exit_tree() -> void:
Global.get_node("GameHUD").show()
func _process(_delta: float) -> void:
if Input.is_action_just_pressed("jump_0") and can_skip:
go_to_menu()
func go_to_menu() -> void:
if Global.rom_path == "":
Global.transition_to_scene("res://Scenes/Levels/RomVerifier.tscn")
elif not Global.rom_assets_exist:
Global.transition_to_scene("res://Scenes/Levels/RomResourceGenerator.tscn")
else:
Global.transition_to_scene("res://Scenes/Levels/TitleScreen.tscn")