mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 15:38:14 +00:00
151 lines
5.9 KiB
Plaintext
151 lines
5.9 KiB
Plaintext
[gd_scene load_steps=19 format=3 uid="uid://dq6syqkg4qjf0"]
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[ext_resource type="Script" uid="uid://bxfc7hxw13s6q" path="res://Scripts/Classes/Entities/Enemies/Thwomp.gd" id="1_bl7l2"]
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[ext_resource type="Texture2D" uid="uid://dw5k3dr3kedw3" path="res://Assets/Sprites/Enemies/Thwomp.png" id="2_kdp37"]
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[ext_resource type="Script" uid="uid://cbal8ms2oe1ik" path="res://Scripts/Classes/Components/ResourceSetterNew.gd" id="3_bl7l2"]
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[ext_resource type="JSON" path="res://Assets/Sprites/Enemies/Thwomp.json" id="4_426pe"]
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[ext_resource type="Script" uid="uid://chj8hu207lrh" path="res://Scripts/Classes/Components/EnemyPlayerDetection.gd" id="5_gvuxk"]
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[ext_resource type="Script" uid="uid://cmg61722ktg2m" path="res://Scripts/Classes/Components/BlockBouncingDetection.gd" id="6_5xuvp"]
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[ext_resource type="Script" uid="uid://c3gg32ivrlq8n" path="res://Scripts/Classes/Components/GibSpawner.gd" id="7_01c5y"]
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[ext_resource type="Script" uid="uid://dri2d5jtu0fbq" path="res://Scripts/Classes/Components/FireballDetection.gd" id="8_5xuvp"]
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[ext_resource type="Script" uid="uid://dq860i312isk" path="res://Scripts/Classes/Components/IcicleDetection.gd" id="9_01c5y"]
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[ext_resource type="Script" uid="uid://d4a7yp6e55u8t" path="res://Scripts/Classes/Components/TrackJoint.gd" id="10_f8b23"]
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[ext_resource type="Script" uid="uid://5octqlf4ohel" path="res://Scripts/Classes/Components/ScoreNoteSpawner.gd" id="11_jkv5r"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_bl7l2"]
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atlas = ExtResource("2_kdp37")
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region = Rect2(48, 0, 24, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_426pe"]
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atlas = ExtResource("2_kdp37")
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region = Rect2(0, 0, 24, 32)
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[sub_resource type="AtlasTexture" id="AtlasTexture_elu2h"]
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atlas = ExtResource("2_kdp37")
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region = Rect2(24, 0, 24, 32)
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[sub_resource type="SpriteFrames" id="SpriteFrames_gvuxk"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_bl7l2")
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}],
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"loop": true,
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"name": &"Fall",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_426pe")
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}],
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"loop": true,
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"name": &"Idle",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_elu2h")
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}],
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"loop": true,
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"name": &"Look",
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"speed": 5.0
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}]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_5xuvp"]
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size = Vector2(24, 31)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_f8b23"]
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size = Vector2(20, 30)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_gvuxk"]
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size = Vector2(16, 1)
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[node name="Thwomp" type="CharacterBody2D" node_paths=PackedStringArray("on_screen_enabler", "score_note_adder") groups=["Enemies"]]
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collision_layer = 16
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collision_mask = 6
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script = ExtResource("1_bl7l2")
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on_screen_enabler = NodePath("VisibleOnScreenEnabler2D")
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score_note_adder = NodePath("ScoreNoteSpawner")
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metadata/_custom_type_script = "uid://bpydbpyjk1mt4"
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[node name="Sprite" type="AnimatedSprite2D" parent="."]
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unique_name_in_owner = true
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position = Vector2(0, -16)
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sprite_frames = SubResource("SpriteFrames_gvuxk")
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animation = &"Idle"
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autoplay = "Idle"
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offset = Vector2(0, 1)
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[node name="ResourceSetterNew" type="Node" parent="Sprite" node_paths=PackedStringArray("node_to_affect")]
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script = ExtResource("3_bl7l2")
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node_to_affect = NodePath("..")
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property_name = "sprite_frames"
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resource_json = ExtResource("4_426pe")
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metadata/_custom_type_script = "uid://cbal8ms2oe1ik"
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[node name="Collision" type="CollisionShape2D" parent="."]
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position = Vector2(0, -15.5)
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shape = SubResource("RectangleShape2D_5xuvp")
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one_way_collision = true
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[node name="VisibleOnScreenEnabler2D" type="VisibleOnScreenEnabler2D" parent="."]
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position = Vector2(0, -16)
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rect = Rect2(-16, -24, 32, 512)
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[node name="Hitbox" type="Area2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
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position = Vector2(0, -16)
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shape = SubResource("RectangleShape2D_f8b23")
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[node name="EnemyPlayerDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")]
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script = ExtResource("5_gvuxk")
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hitbox = NodePath("../Hitbox")
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metadata/_custom_type_script = "uid://chj8hu207lrh"
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[node name="BlockBouncingDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")]
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script = ExtResource("6_5xuvp")
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detection_type = 1
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hitbox = NodePath("../Hitbox")
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metadata/_custom_type_script = "uid://cmg61722ktg2m"
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[node name="GibSpawner" type="Node" parent="." node_paths=PackedStringArray("visuals")]
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script = ExtResource("7_01c5y")
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visuals = NodePath("../Sprite")
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metadata/_custom_type_script = "uid://c3gg32ivrlq8n"
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[node name="BlockBreakingHitbox" type="Area2D" parent="."]
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unique_name_in_owner = true
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collision_layer = 0
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collision_mask = 6
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[node name="CollisionShape2D" type="CollisionShape2D" parent="BlockBreakingHitbox"]
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position = Vector2(0, 0.5)
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shape = SubResource("RectangleShape2D_gvuxk")
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[node name="FireballDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")]
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script = ExtResource("8_5xuvp")
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hitbox = NodePath("../Hitbox")
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play_sfx_on_hit = true
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metadata/_custom_type_script = "uid://dri2d5jtu0fbq"
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[node name="IcicleDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")]
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script = ExtResource("9_01c5y")
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hitbox = NodePath("../Hitbox")
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metadata/_custom_type_script = "uid://dq860i312isk"
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[node name="TrackJoint" type="Node" parent="."]
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script = ExtResource("10_f8b23")
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disable_physics = false
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metadata/_custom_type_script = "uid://d4a7yp6e55u8t"
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[node name="ScoreNoteSpawner" type="Node" parent="."]
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script = ExtResource("11_jkv5r")
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metadata/_custom_type_script = "uid://5octqlf4ohel"
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[connection signal="killed" from="." to="GibSpawner" method="summon_gib"]
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[connection signal="invincible_player_hit" from="EnemyPlayerDetection" to="." method="die_from_object"]
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[connection signal="player_hit" from="EnemyPlayerDetection" to="." method="damage_player"]
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[connection signal="player_stomped_on" from="EnemyPlayerDetection" to="." method="damage_player"]
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[connection signal="block_bounced" from="BlockBouncingDetection" to="." method="die_from_object"]
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