mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 07:28:14 +00:00

- Adjusted previous update to use Godot Editor Metadata - Applied Resource Pack changes to Ach Unlock Popup (I assume) and Container - Applied Resource Pack changes to Character Select Spotlight - Applied Resource Pack changes to Level Containers (Icon, Difficulty Stars, and Campaign)
116 lines
3.3 KiB
Plaintext
116 lines
3.3 KiB
Plaintext
[gd_scene load_steps=8 format=3 uid="uid://b75f3fd7xjeya"]
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[ext_resource type="Script" uid="uid://fwgm5xy4jvwf" path="res://Scripts/UI/QuitDialog.gd" id="1_w3irg"]
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[ext_resource type="AudioStream" uid="uid://drs3md0tuek2w" path="res://Assets/Audio/SFX/Beep.wav" id="2_yapnp"]
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[ext_resource type="Script" uid="uid://dmtw1jesw1vl7" path="res://Scripts/Classes/Components/PackStreamPlayer.gd" id="3_fbj8r"]
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[ext_resource type="Script" uid="uid://bsp584niccobr" path="res://Scripts/Classes/Components/ResourceGetter.gd" id="3_kfsue"]
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[sub_resource type="Animation" id="Animation_yapnp"]
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resource_name = "Animation"
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length = 2.0
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Label:text")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.5, 1, 1.5),
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"transitions": PackedFloat32Array(1, 1, 1, 1),
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"update": 1,
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"values": ["QUITTING GAME", "QUITTING GAME.", "QUITTING GAME..", "QUITTING GAME..."]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("AudioStreamPlayer:playing")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0.5, 1, 1.5000001),
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"transitions": PackedFloat32Array(1, 1, 1),
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"update": 1,
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"values": [true, true, true]
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}
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[sub_resource type="Animation" id="Animation_kfsue"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Label:text")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": ["QUITTING GAME..."]
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}
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tracks/1/type = "value"
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tracks/1/imported = false
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tracks/1/enabled = true
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tracks/1/path = NodePath("AudioStreamPlayer:playing")
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 1,
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"values": [false]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_fbj8r"]
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_data = {
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&"Animation": SubResource("Animation_yapnp"),
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&"RESET": SubResource("Animation_kfsue")
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}
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[node name="QuitDialog" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_w3irg")
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[node name="ColorRect" type="ColorRect" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0, 0, 0, 0.5)
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[node name="Label" type="Label" parent="."]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -68.0
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offset_top = -8.0
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offset_right = 68.0
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offset_bottom = 8.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_colors/font_shadow_color = Color(0, 0, 0, 1)
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text = "QUITTING GAME..."
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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&"": SubResource("AnimationLibrary_fbj8r")
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}
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[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
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stream = ExtResource("2_yapnp")
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script = ExtResource("3_fbj8r")
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metadata/_custom_type_script = "uid://dmtw1jesw1vl7"
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[node name="ResourceGetter" type="Node" parent="."]
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script = ExtResource("3_kfsue")
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metadata/_custom_type_script = "uid://bsp584niccobr"
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