Files
Super-Mario-Bros.-Remastere…/Scripts/Parts/LeapingCheepCheepArea.gd
2025-09-13 16:30:32 +01:00

19 lines
605 B
GDScript
Executable File

extends Area2D
static var meter := 0.0
const LEAPING_CHEEP_CHEEP = preload("res://Scenes/Prefabs/Entities/Enemies/LeapingCheepCheep.tscn")
func _physics_process(delta: float) -> void:
if get_overlapping_areas().any(func(area: Area2D): return area.owner is Player) != false:
meter += 1 * delta
if meter >= 1:
meter = 0
spawn_cheep_cheep()
func spawn_cheep_cheep() -> void:
var node = LEAPING_CHEEP_CHEEP.instantiate()
node.global_position.x = get_viewport().get_camera_2d().get_screen_center_position().x + [ -32 ,-64, -96, -128].pick_random()
node.global_position.y = 48
add_sibling(node)