Files
Super-Mario-Bros.-Remastere…/Scenes/Prefabs/UI/QuitDialog.tscn
KirbyKidJ 7fdbdbf826 Adjusted previous update and added Ach
- Adjusted previous update to use Godot Editor Metadata
- Applied Resource Pack changes to Ach Unlock Popup (I assume) and Container
- Applied Resource Pack changes to Character Select Spotlight
- Applied Resource Pack changes to Level Containers (Icon, Difficulty Stars, and Campaign)
2025-09-15 20:44:30 -07:00

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[gd_scene load_steps=8 format=3 uid="uid://b75f3fd7xjeya"]
[ext_resource type="Script" uid="uid://fwgm5xy4jvwf" path="res://Scripts/UI/QuitDialog.gd" id="1_w3irg"]
[ext_resource type="AudioStream" uid="uid://drs3md0tuek2w" path="res://Assets/Audio/SFX/Beep.wav" id="2_yapnp"]
[ext_resource type="Script" uid="uid://dmtw1jesw1vl7" path="res://Scripts/Classes/Components/PackStreamPlayer.gd" id="3_fbj8r"]
[ext_resource type="Script" uid="uid://bsp584niccobr" path="res://Scripts/Classes/Components/ResourceGetter.gd" id="3_kfsue"]
[sub_resource type="Animation" id="Animation_yapnp"]
resource_name = "Animation"
length = 2.0
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Label:text")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.5, 1, 1.5),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 1,
"values": ["QUITTING GAME", "QUITTING GAME.", "QUITTING GAME..", "QUITTING GAME..."]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("AudioStreamPlayer:playing")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.5, 1, 1.5000001),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
"values": [true, true, true]
}
[sub_resource type="Animation" id="Animation_kfsue"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Label:text")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": ["QUITTING GAME..."]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("AudioStreamPlayer:playing")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_fbj8r"]
_data = {
&"Animation": SubResource("Animation_yapnp"),
&"RESET": SubResource("Animation_kfsue")
}
[node name="QuitDialog" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_w3irg")
[node name="ColorRect" type="ColorRect" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0, 0, 0, 0.5)
[node name="Label" type="Label" parent="."]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -68.0
offset_top = -8.0
offset_right = 68.0
offset_bottom = 8.0
grow_horizontal = 2
grow_vertical = 2
theme_override_colors/font_shadow_color = Color(0, 0, 0, 1)
text = "QUITTING GAME..."
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_fbj8r")
}
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource("2_yapnp")
script = ExtResource("3_fbj8r")
metadata/_custom_type_script = "uid://dmtw1jesw1vl7"
[node name="ResourceGetter" type="Node" parent="."]
script = ExtResource("3_kfsue")
metadata/_custom_type_script = "uid://bsp584niccobr"