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https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 15:38:14 +00:00

- Fixed Disclaimer Screen not playing Sound Effects loaded from the Resource Pack - Fixed Quit Dialog not playing Beep.wav loaded from Resource Packs - Fixed the Campaign Icons not loading the Resource Pack textures (in fairness the only icon applicable is the Custom Levels one)
25 lines
614 B
GDScript
25 lines
614 B
GDScript
extends Control
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signal cancelled
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var is_active := false
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func _ready() -> void:
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update()
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Global.level_theme_changed.connect(update)
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func update() -> void:
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$AudioStreamPlayer.stream = $ResourceGetter.get_resource($AudioStreamPlayer.stream)
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func _physics_process(delta: float) -> void:
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modulate.a = lerpf(modulate.a, int(is_active), delta * 15)
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if Input.is_action_just_released("ui_back") and is_active:
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cancelled.emit()
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is_active = false
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$AnimationPlayer.stop()
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func start() -> void:
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$AnimationPlayer.play("Animation")
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is_active = true
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await $AnimationPlayer.animation_finished
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get_tree().quit()
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