Files
Super-Mario-Bros.-Remastere…/Scripts/Parts/ResourcePackLoader.gd
2025-09-13 16:30:32 +01:00

45 lines
1.8 KiB
GDScript

extends Node
const RESOURCE_PACK_CONTAINER = preload("uid://lggi3b4310yl")
var resource_packs := []
var containers := []
func _ready() -> void:
get_resource_packs()
func open_folder() -> void:
OS.shell_show_in_file_manager(ProjectSettings.globalize_path("user://resource_packs"), true)
func get_resource_packs() -> void:
for i in containers:
get_parent().options.erase(i)
i.queue_free()
containers = []
resource_packs = []
for i in DirAccess.get_directories_at("user://resource_packs"):
resource_packs.append(i)
for i in resource_packs:
var pack_info_path = "user://resource_packs/" + i + "/" + "pack_info.json"
if FileAccess.file_exists(pack_info_path) and i != Global.ROM_PACK_NAME:
create_container("user://resource_packs/" + i)
func create_container(resource_pack := "") -> void:
var container = RESOURCE_PACK_CONTAINER.instantiate()
container.pack_json = JSON.parse_string(FileAccess.open(resource_pack + "/pack_info.json", FileAccess.READ).get_as_text())
if FileAccess.file_exists(resource_pack + "/config.json"):
container.config = JSON.parse_string(FileAccess.open(resource_pack + "/config.json", FileAccess.READ).get_as_text())
container.config_path = resource_pack + "/config.json"
if FileAccess.file_exists(resource_pack + "/icon.png"):
var image = Image.new()
image.load(resource_pack + "/icon.png")
container.icon = ImageTexture.create_from_image(image)
elif FileAccess.file_exists(resource_pack + "/icon.gif"):
container.icon = GifManager.animated_texture_from_file(resource_pack + "/icon.gif")
container.pack_name = resource_pack.replace("user://resource_packs/", "")
$"../ScrollContainer/VBoxContainer".add_child(container)
containers.append(container)
container.add_to_group("Options")
container.open_config.connect(owner.open_pack_config_menu)
get_parent().options.append(container)