Files
Super-Mario-Bros.-Remastere…/addons/mod_tool/scripts/hook_gen.gd
2025-09-13 16:30:32 +01:00

61 lines
1.7 KiB
GDScript

@tool
class_name ModToolHookGen
extends RefCounted
static func transform_one(path: String, mod_tool_store: ModToolStore) -> Error:
var source_code_processed := mod_tool_store.mod_hook_preprocessor.process_script(path, true)
var backup_path := "%s/%s" % [mod_tool_store.path_script_backup_dir, path.trim_prefix("res://")]
# Create a backup of the vanilla script files
if not FileAccess.file_exists(backup_path):
ModToolUtils.file_copy(path, backup_path)
var file := FileAccess.open(path, FileAccess.WRITE)
if not file:
var error := file.get_error()
return error
# Write processed source_code to file
file.store_string(source_code_processed)
file.close()
mod_tool_store.hooked_scripts[path] = true
return OK
static func restore(path: String, mod_tool_store: ModToolStore) -> Error:
var backup_path := "%s/%s" % [mod_tool_store.path_script_backup_dir, path.trim_prefix("res://")]
var backup_file := FileAccess.open(backup_path, FileAccess.READ)
if not backup_file:
mod_tool_store.hooked_scripts.erase(path)
clear_mod_hook_preprocessor_hashmap(path, mod_tool_store)
return FileAccess.get_open_error()
var restored_source := backup_file.get_as_text()
var file := FileAccess.open(path, FileAccess.WRITE)
if not file:
return FileAccess.get_open_error()
# Write processed source_code to file
file.store_string(restored_source)
file.close()
mod_tool_store.hooked_scripts.erase(path)
clear_mod_hook_preprocessor_hashmap(path, mod_tool_store)
return OK
static func clear_mod_hook_preprocessor_hashmap(path: String, mod_tool_store: ModToolStore) -> void:
var script: GDScript = load(path)
for method in script.get_script_method_list():
mod_tool_store.mod_hook_preprocessor.hashmap.erase(_ModLoaderHooks.get_hook_hash(path, method.name))