Files
2025-09-13 16:30:32 +01:00

12 lines
243 B
GDScript

class_name PackSprite
extends Sprite2D
@onready var resource_getter = ResourceGetter.new()
func _ready() -> void:
update()
Global.level_theme_changed.connect(update)
func update() -> void:
texture = resource_getter.get_resource(texture)