mirror of
https://github.com/JHDev2006/Super-Mario-Bros.-Remastered-Public.git
synced 2025-10-22 07:28:14 +00:00
34 lines
670 B
GDScript
34 lines
670 B
GDScript
extends Block
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var active := false
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static var has_hit := false
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func _ready() -> void:
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can_hit = true
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has_hit = false
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func on_block_hit() -> void:
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if can_hit == false or has_hit:
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return
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has_hit = true
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AudioManager.play_sfx("switch", global_position)
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can_hit = false
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get_tree().call_group("BooBlocks", "on_switch_hit")
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await get_tree().create_timer(0.25, false).timeout
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can_hit = true
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has_hit = false
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func on_switch_hit() -> void:
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active = not active
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if active:
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$Sprite.play("On")
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else:
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$Sprite.play("Off")
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func on_boo_hit() -> void:
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if active:
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return
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AudioManager.play_global_sfx("switch")
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get_tree().call_group("BooBlocks", "on_switch_hit")
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