[gd_scene load_steps=20 format=4 uid="uid://byqmn8yi7iuac"] [ext_resource type="Script" uid="uid://qq26qw7ltflb" path="res://Scripts/Parts/EndCastle.gd" id="1_4yifo"] [ext_resource type="Script" uid="uid://caq1qiwmy0mox" path="res://Scripts/Parts/BetterAnimatedSprite.gd" id="2_l3xjf"] [ext_resource type="Script" uid="uid://cbal8ms2oe1ik" path="res://Scripts/Classes/Components/ResourceSetterNew.gd" id="3_7xlhl"] [ext_resource type="Script" uid="uid://bdq0373j5n5o0" path="res://Scripts/Parts/CameraRightLimit.gd" id="4_1x3lf"] [ext_resource type="JSON" path="res://Assets/Sprites/Tilesets/CastleFlag.json" id="4_7xlhl"] [ext_resource type="PackedScene" uid="uid://qn4g0qkjcuiy" path="res://Scenes/Parts/SmallCastleVisual.tscn" id="5_an8pi"] [ext_resource type="Texture2D" uid="uid://dt0qtxu2l646n" path="res://Assets/Sprites/Tilesets/Terrain/Overworld.png" id="7_xg4af"] [ext_resource type="Script" uid="uid://73oviwf6bbys" path="res://Scripts/Classes/Components/TilesetTextureSetter.gd" id="8_l3xjf"] [ext_resource type="JSON" path="res://Assets/Sprites/Tilesets/Terrain/TerrainTiles.json" id="9_oyrq2"] [ext_resource type="Texture2D" uid="uid://dbacecqyfwr1m" path="res://Assets/Sprites/Tilesets/EndingCastleSprite.png" id="11_2hcdu"] [ext_resource type="JSON" path="res://Assets/Sprites/Tilesets/SmallCastle.json" id="12_xg4af"] [ext_resource type="Script" uid="uid://b8vmbtoaaq5nc" path="res://Scripts/Parts/EditorToggleDetection.gd" id="14_oyrq2"] [sub_resource type="SpriteFrames" id="SpriteFrames_7xlhl"] [sub_resource type="Animation" id="Animation_fyn5h"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("..:position") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(0, -56)] } [sub_resource type="Animation" id="Animation_7xlhl"] resource_name = "Raise" length = 0.5 step = 0.0333333 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("..:position") tracks/0/interp = 2 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.5), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector2(0, -56), Vector2(0, -80)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_2hcdu"] _data = { &"RESET": SubResource("Animation_fyn5h"), &"Raise": SubResource("Animation_7xlhl") } [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_2hcdu"] texture = ExtResource("7_xg4af") texture_region_size = Vector2i(8, 8) 5:10/0 = 0 6:10/0 = 0 7:10/0 = 0 8:10/0 = 0 6:7/0 = 0 7:7/0 = 0 7:20/0 = 0 13:20/0 = 0 14:14/0 = 0 14:15/0 = 0 15:15/0 = 0 15:14/0 = 0 12:20/0 = 0 12:14/0 = 0 12:15/0 = 0 13:15/0 = 0 13:14/0 = 0 10:20/0 = 0 10:21/0 = 0 11:21/0 = 0 11:20/0 = 0 [sub_resource type="TileSet" id="TileSet_xg4af"] tile_size = Vector2i(8, 8) sources/0 = SubResource("TileSetAtlasSource_2hcdu") [sub_resource type="RectangleShape2D" id="RectangleShape2D_4yifo"] size = Vector2(6, 20) [node name="EndSmallCastle" type="Node2D"] process_mode = 3 script = ExtResource("1_4yifo") [node name="FlagJoint" type="Node2D" parent="."] z_index = -5 position = Vector2(0, -56) [node name="Flag" type="AnimatedSprite2D" parent="FlagJoint"] show_behind_parent = true position = Vector2(0, -8) sprite_frames = SubResource("SpriteFrames_7xlhl") autoplay = "default" script = ExtResource("2_l3xjf") metadata/_custom_type_script = "uid://caq1qiwmy0mox" [node name="ResourceSetterNew" type="Node" parent="FlagJoint/Flag" node_paths=PackedStringArray("node_to_affect")] script = ExtResource("3_7xlhl") node_to_affect = NodePath("..") property_name = "sprite_frames" resource_json = ExtResource("4_7xlhl") metadata/_custom_type_script = "uid://cbal8ms2oe1ik" [node name="AnimationPlayer" type="AnimationPlayer" parent="FlagJoint/Flag"] libraries = { &"": SubResource("AnimationLibrary_2hcdu") } [node name="CameraRightLimit" type="Node2D" parent="."] position = Vector2(128, 0) script = ExtResource("4_1x3lf") metadata/_custom_type_script = "uid://bdq0373j5n5o0" [node name="Framerule" type="Timer" parent="."] process_callback = 0 wait_time = 0.351 autostart = true [node name="SmallCastleVisual" parent="." instance=ExtResource("5_an8pi")] position = Vector2(0, -40) [node name="Overlay" type="TileMapLayer" parent="."] visible = false z_index = 10 position = Vector2(-8, -32) tile_map_data = PackedByteArray("AAABAAAAAAANABQAAAACAAAAAAAOAA4AAAACAAEAAAAOAA8AAAADAAAAAAAPAA4AAAADAAEAAAAPAA8AAAACAAIAAAAOAA4AAAACAAMAAAAOAA8AAAADAAIAAAAPAA4AAAADAAMAAAAPAA8AAAAEAAAAAAAOAA4AAAAEAAEAAAAOAA8AAAAFAAAAAAAPAA4AAAAFAAEAAAAPAA8AAAAEAAIAAAAOAA4AAAAEAAMAAAAOAA8AAAAFAAIAAAAPAA4AAAAFAAMAAAAPAA8AAAAAAP7/AAAKABQAAAAAAP//AAAKABUAAAABAP7/AAALABQAAAABAP//AAALABUAAAACAP7/AAAKABQAAAACAP//AAAKABUAAAADAP7/AAALABQAAAADAP//AAALABUAAAAEAP7/AAAMAA4AAAAEAP//AAAMAA8AAAAFAP7/AAANAA4AAAAFAP//AAANAA8AAAA=") tile_set = SubResource("TileSet_xg4af") [node name="TilesetTextureSetter" type="Node" parent="Overlay" node_paths=PackedStringArray("tile_map")] script = ExtResource("8_l3xjf") tile_map = NodePath("..") metadata/_custom_type_script = "uid://73oviwf6bbys" [node name="ResourceSetter" type="Node" parent="Overlay/TilesetTextureSetter" node_paths=PackedStringArray("node_to_affect")] script = ExtResource("3_7xlhl") node_to_affect = NodePath("..") property_name = "texture" mode = 1 resource_json = ExtResource("9_oyrq2") metadata/_custom_type_script = "uid://cbal8ms2oe1ik" [node name="PlayerDetection" type="StaticBody2D" parent="Overlay"] position = Vector2(24, 32) collision_layer = 0 collision_mask = 0 [node name="CollisionShape2D" type="CollisionShape2D" parent="Overlay/PlayerDetection"] position = Vector2(21, -9) shape = SubResource("RectangleShape2D_4yifo") [node name="OverlaySprite" type="Sprite2D" parent="."] visible = false z_index = 10 position = Vector2(0, -40) texture = ExtResource("11_2hcdu") hframes = 2 frame = 1 region_rect = Rect2(0, 80, 80, 80) [node name="ResourceSetterNew" type="Node" parent="OverlaySprite" node_paths=PackedStringArray("node_to_affect")] script = ExtResource("3_7xlhl") node_to_affect = NodePath("..") property_name = "texture" mode = 1 resource_json = ExtResource("12_xg4af") metadata/_custom_type_script = "uid://cbal8ms2oe1ik" [node name="LevelEditorToggleDetection" type="Node" parent="."] script = ExtResource("14_oyrq2") metadata/_custom_type_script = "uid://b8vmbtoaaq5nc" [connection signal="timeout" from="Framerule" to="." method="on_timeout"]