[gd_scene load_steps=7 format=3 uid="uid://bn1kect7h2dlp"] [ext_resource type="Script" uid="uid://bq0pc2vhp35t2" path="res://Scripts/Parts/EntityGenerator.gd" id="1_k54ss"] [ext_resource type="PackedScene" uid="uid://c1wl10xa3jara" path="res://Scenes/Prefabs/Entities/Enemies/BulletBill.tscn" id="2_8rftf"] [ext_resource type="Script" uid="uid://cpwloakvp672a" path="res://Scripts/Parts/EditorVisibleNode.gd" id="2_558ys"] [ext_resource type="Texture2D" uid="uid://0uhljpmjcqbh" path="res://Assets/Sprites/Editor/BulletBillGenerator.png" id="3_8rftf"] [ext_resource type="Script" uid="uid://cnheej0sxmoxg" path="res://Scripts/Parts/PlayerDetection.gd" id="4_wggyr"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_558ys"] size = Vector2(20, 2048) [node name="EntityGenerator" type="Node2D" groups=["EntityGenerators"]] script = ExtResource("1_k54ss") entity_scene = ExtResource("2_8rftf") [node name="LevelEditorVisibleNode" type="Node2D" parent="."] script = ExtResource("2_558ys") metadata/_custom_type_script = "uid://cpwloakvp672a" [node name="Sprite" type="Sprite2D" parent="LevelEditorVisibleNode"] texture = ExtResource("3_8rftf") [node name="PlayerDetection" type="Area2D" parent="."] visible = false priority = 1 script = ExtResource("4_wggyr") metadata/_custom_type_script = "uid://cnheej0sxmoxg" [node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerDetection"] shape = SubResource("RectangleShape2D_558ys") [connection signal="player_entered" from="PlayerDetection" to="." method="activate" unbinds=1]