[gd_scene load_steps=4 format=3 uid="uid://bwjae1h1airtr"] [ext_resource type="Script" uid="uid://denfttv4kn7f6" path="res://Scripts/Parts/BubbleParticle.gd" id="1_kkawp"] [ext_resource type="Texture2D" uid="uid://b7h6b0yqyi2kh" path="res://Assets/Sprites/Particles/Bubble.png" id="2_ky4x1"] [sub_resource type="CircleShape2D" id="CircleShape2D_2b1vy"] radius = 2.0 [node name="BubbleParticle" type="Node2D"] visibility_layer = 2 script = ExtResource("1_kkawp") [node name="Sprite" type="Sprite2D" parent="."] texture = ExtResource("2_ky4x1") [node name="WaterDetection" type="Area2D" parent="."] position = Vector2(0, -8) collision_layer = 0 collision_mask = 64 [node name="Shape" type="CollisionShape2D" parent="WaterDetection"] shape = SubResource("CircleShape2D_2b1vy") [connection signal="body_exited" from="WaterDetection" to="." method="on_body_exited"]