class_name SettingObjectNode extends Node @export var setting_key := "difficulty" @export var setting_title := "" @export var valid_value := 1 @export var nodes_to_delete: Array[Node] = [] func _ready() -> void: if Settings.file[setting_key][setting_title] == valid_value: for i in nodes_to_delete: i.queue_free() else: queue_free()