[gd_scene load_steps=13 format=3 uid="uid://p42vcj0qmhxl"] [ext_resource type="Texture2D" uid="uid://cop8x5m20cqal" path="res://Assets/Sprites/Items/WrenchProjectile.png" id="1_bh1cs"] [ext_resource type="Script" uid="uid://caq1qiwmy0mox" path="res://Scripts/Parts/BetterAnimatedSprite.gd" id="2_wtsxo"] [ext_resource type="Script" uid="uid://cbal8ms2oe1ik" path="res://Scripts/Classes/Components/ResourceSetterNew.gd" id="3_7wlxe"] [ext_resource type="JSON" path="res://Assets/Sprites/Items/WrenchProjectile.json" id="4_5s4r1"] [ext_resource type="Script" uid="uid://chj8hu207lrh" path="res://Scripts/Classes/Components/EnemyPlayerDetection.gd" id="4_7wlxe"] [sub_resource type="GDScript" id="GDScript_5s4r1"] script/source = "extends Node2D var direction := -1 const MOVE_SPEED := 80 func _physics_process(delta: float) -> void: $Sprite.flip_h = direction == 1 global_position.x += MOVE_SPEED * direction * delta func damage_player(player: Player) -> void: player.damage() " [sub_resource type="AtlasTexture" id="AtlasTexture_bn4i0"] atlas = ExtResource("1_bh1cs") region = Rect2(32, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_ytcl6"] atlas = ExtResource("1_bh1cs") region = Rect2(0, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_tf2mk"] atlas = ExtResource("1_bh1cs") region = Rect2(16, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_nfd5u"] atlas = ExtResource("1_bh1cs") region = Rect2(48, 0, 16, 16) [sub_resource type="SpriteFrames" id="SpriteFrames_4d740"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_bn4i0") }], "loop": true, "name": &"Idle", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_ytcl6") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_tf2mk") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_nfd5u") }], "loop": true, "name": &"Spin", "speed": 15.0 }] [sub_resource type="CircleShape2D" id="CircleShape2D_srvot"] radius = 2.0 [node name="WrenchProjectile" type="Node2D"] script = SubResource("GDScript_5s4r1") [node name="Sprite" type="AnimatedSprite2D" parent="."] sprite_frames = SubResource("SpriteFrames_4d740") animation = &"Spin" autoplay = "Spin" frame_progress = 0.89535326 script = ExtResource("2_wtsxo") do_offset = false metadata/_custom_type_script = "uid://caq1qiwmy0mox" [node name="ResourceSetterNew" type="Node" parent="Sprite" node_paths=PackedStringArray("node_to_affect")] script = ExtResource("3_7wlxe") node_to_affect = NodePath("..") property_name = "sprite_frames" resource_json = ExtResource("4_5s4r1") metadata/_custom_type_script = "uid://cbal8ms2oe1ik" [node name="Hitbox" type="Area2D" parent="."] [node name="Shape" type="CollisionShape2D" parent="Hitbox"] shape = SubResource("CircleShape2D_srvot") [node name="EnemyPlayerDetection" type="Node" parent="." node_paths=PackedStringArray("hitbox")] script = ExtResource("4_7wlxe") hitbox = NodePath("../Hitbox") metadata/_custom_type_script = "uid://chj8hu207lrh" [node name="VisibleOnScreenEnabler2D" type="VisibleOnScreenEnabler2D" parent="."] [connection signal="player_hit" from="EnemyPlayerDetection" to="." method="damage_player"] [connection signal="player_stomped_on" from="EnemyPlayerDetection" to="." method="damage_player"] [connection signal="screen_exited" from="VisibleOnScreenEnabler2D" to="." method="queue_free"]