[gd_scene load_steps=5 format=3 uid="uid://dipo5e7fk3avd"] [ext_resource type="Texture2D" uid="uid://bnhrmah4dk5xm" path="res://Assets/Sprites/UI/EditorKeybinds.png" id="1_yvgdh"] [sub_resource type="Animation" id="Animation_hb1c7"] resource_name = "Idle" loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.5), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [0, 1] } [sub_resource type="Animation" id="Animation_lqhbm"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:frame") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_26est"] _data = { &"Idle": SubResource("Animation_hb1c7"), &"RESET": SubResource("Animation_lqhbm") } [node name="LevelEditorKeybind" type="Sprite2D"] texture = ExtResource("1_yvgdh") centered = false hframes = 2 region_enabled = true region_rect = Rect2(0, 0, 58, 23) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_26est") } autoplay = "Idle"