[gd_scene load_steps=7 format=3 uid="uid://c8cxhsod82kwm"] [ext_resource type="PackedScene" uid="uid://c8m8455b6ikrn" path="res://Scenes/Prefabs/Entities/Objects/SidewaysPlatform.tscn" id="1_m1s5k"] [ext_resource type="Texture2D" uid="uid://dfpbjnd1o5tig" path="res://Assets/Sprites/Tilesets/OnOffPlatform.png" id="2_m1s5k"] [ext_resource type="JSON" path="res://Assets/Sprites/Tilesets/OnOffPlatform.json" id="3_p1l0p"] [ext_resource type="Script" uid="uid://364rywt44hy6" path="res://Scripts/Classes/UI/PackSprite.gd" id="4_mdd6r"] [ext_resource type="Script" uid="uid://cb0spbe0l8mof" path="res://Scripts/Classes/Components/AnimationPauser.gd" id="4_p1l0p"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_mdd6r"] size = Vector2(48, 8) [node name="SidewaysPlatform" instance=ExtResource("1_m1s5k")] [node name="Sprite" parent="AnimatableBody2D" index="0"] offset_left = -20.0 offset_right = 20.0 texture = ExtResource("2_m1s5k") region_rect = Rect2(0, 0, 24, 8) [node name="ResourceSetter" parent="AnimatableBody2D/Sprite" index="0"] resource_json = ExtResource("3_p1l0p") [node name="Sprite2D" type="Sprite2D" parent="AnimatableBody2D/Sprite" index="1"] position = Vector2(16, 0) texture = ExtResource("2_m1s5k") centered = false hframes = 2 region_enabled = true region_rect = Rect2(24, 0, 16, 8) script = ExtResource("4_mdd6r") metadata/_custom_type_script = "uid://364rywt44hy6" [node name="Collision" parent="AnimatableBody2D" index="1"] visible = true shape = SubResource("RectangleShape2D_mdd6r") [node name="LevelEditorVisibleNode" parent="." index="2"] visible = true [node name="AnimationPauser" type="Node" parent="." index="4" node_paths=PackedStringArray("animation_player") groups=["BooBlocks"]] script = ExtResource("4_p1l0p") animation_player = NodePath("../AnimationPlayer") paused = true metadata/_custom_type_script = "uid://cb0spbe0l8mof" [connection signal="just_paused" from="AnimationPauser" to="AnimatableBody2D/Sprite/Sprite2D" method="set_frame" binds= [0]] [connection signal="resumed" from="AnimationPauser" to="AnimatableBody2D/Sprite/Sprite2D" method="set_frame" binds= [1]]