class_name FontUpdater extends Node @onready var resource_getter_smb1 := ResourceGetter.new() @onready var resource_getter_smbll := ResourceGetter.new() @onready var resource_getter_score := ResourceGetter.new() @onready var FONT_LL_MAIN = load("uid://djxdgxy1iv8yv") @onready var FONT_MAIN = load("uid://bl7sbw4nx3l1t") @onready var SCORE_FONT = load("uid://cflgloiossd8a") static var current_font: Font = null func _ready() -> void: update_fonts() Global.level_theme_changed.connect(update_fonts) func update_fonts() -> void: FONT_MAIN.base_font = resource_getter_smb1.get_resource(FONT_MAIN.base_font) FONT_LL_MAIN.base_font = resource_getter_smbll.get_resource(FONT_LL_MAIN.base_font) SCORE_FONT.base_font = resource_getter_score.get_resource(SCORE_FONT.base_font)