[gd_scene load_steps=15 format=3 uid="uid://cpsdyhprded5d"] [ext_resource type="Script" uid="uid://cn8jml0dmf128" path="res://Scripts/Classes/Blocks/FallThroughBlock.gd" id="1_k7nc4"] [ext_resource type="Script" uid="uid://caq1qiwmy0mox" path="res://Scripts/Parts/BetterAnimatedSprite.gd" id="3_aqge3"] [ext_resource type="Script" uid="uid://cbal8ms2oe1ik" path="res://Scripts/Classes/Components/ResourceSetterNew.gd" id="3_mdw74"] [ext_resource type="Script" uid="uid://cnheej0sxmoxg" path="res://Scripts/Parts/PlayerDetection.gd" id="4_6pcvn"] [ext_resource type="JSON" path="res://Assets/Sprites/Blocks/TrickBlock.json" id="4_aqge3"] [sub_resource type="CompressedTexture2D" id="CompressedTexture2D_hyhae"] [sub_resource type="AtlasTexture" id="AtlasTexture_2ob4o"] atlas = SubResource("CompressedTexture2D_hyhae") region = Rect2(0, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_byvq0"] atlas = SubResource("CompressedTexture2D_hyhae") region = Rect2(48, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_w5se2"] atlas = SubResource("CompressedTexture2D_hyhae") region = Rect2(32, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_6idsv"] atlas = SubResource("CompressedTexture2D_hyhae") region = Rect2(16, 0, 16, 16) [sub_resource type="AtlasTexture" id="AtlasTexture_1v6hd"] atlas = SubResource("CompressedTexture2D_hyhae") region = Rect2(0, 0, 16, 16) [sub_resource type="SpriteFrames" id="SpriteFrames_7od47"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_2ob4o") }], "loop": true, "name": &"Idle", "speed": 5.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_byvq0") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_w5se2") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_6idsv") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_1v6hd") }], "loop": true, "name": &"Turn", "speed": 15.0 }] [sub_resource type="RectangleShape2D" id="RectangleShape2D_tjbwr"] size = Vector2(16, 16) [sub_resource type="RectangleShape2D" id="RectangleShape2D_e7ak7"] size = Vector2(16, 16) [node name="TrickBlock" type="StaticBody2D"] collision_layer = 6 collision_mask = 0 script = ExtResource("1_k7nc4") [node name="Sprite" type="AnimatedSprite2D" parent="."] sprite_frames = SubResource("SpriteFrames_7od47") animation = &"Turn" autoplay = "Idle" script = ExtResource("3_aqge3") do_offset = false metadata/_custom_type_script = "uid://caq1qiwmy0mox" [node name="ResourceSetterNew" type="Node" parent="Sprite" node_paths=PackedStringArray("node_to_affect")] script = ExtResource("3_mdw74") node_to_affect = NodePath("..") property_name = "sprite_frames" resource_json = ExtResource("4_aqge3") metadata/_custom_type_script = "uid://cbal8ms2oe1ik" [node name="Collision" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_tjbwr") [node name="PlayerDetection" type="Area2D" parent="."] script = ExtResource("4_6pcvn") metadata/_custom_type_script = "uid://cnheej0sxmoxg" [node name="Collision" type="CollisionShape2D" parent="PlayerDetection"] position = Vector2(0, -2) shape = SubResource("RectangleShape2D_e7ak7") [connection signal="player_entered" from="PlayerDetection" to="." method="on_player_entered"] [connection signal="player_exited" from="PlayerDetection" to="." method="on_player_exited"]