[gd_scene load_steps=7 format=3 uid="uid://pi38pjp8fwm6"] [ext_resource type="Texture2D" uid="uid://deesmqkpjjwds" path="res://Assets/Sprites/Tilesets/CastleTiles.png" id="1_lmh1j"] [ext_resource type="Script" uid="uid://cve2q420hiur1" path="res://Scripts/Parts/Tileset.gd" id="2_uyuum"] [ext_resource type="Script" uid="uid://cq6f682453q6o" path="res://Scripts/Classes/Components/ResourceSetter.gd" id="3_74m05"] [ext_resource type="Resource" uid="uid://dfmek6gee3f7r" path="res://Resources/ThemedResources/CastleTiles.tres" id="4_p4jkf"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_miuov"] texture = ExtResource("1_lmh1j") 0:0/0 = 0 1:0/0 = 0 2:0/0 = 0 1:1/0 = 0 0:1/0 = 0 2:1/0 = 0 [sub_resource type="TileSet" id="TileSet_4vrqr"] sources/0 = SubResource("TileSetAtlasSource_miuov") [node name="Tiles" type="TileMapLayer"] z_index = -5 position = Vector2(-8, 8) tile_set = SubResource("TileSet_4vrqr") script = ExtResource("2_uyuum") [node name="TextureRect" type="TextureRect" parent="."] visible = false offset_right = 40.0 offset_bottom = 40.0 [node name="ResourceSetter" type="Node" parent="." node_paths=PackedStringArray("node_to_affect")] script = ExtResource("3_74m05") node_to_affect = NodePath("../TextureRect") property_name = "texture" themed_resource = ExtResource("4_p4jkf") metadata/_custom_type_script = "uid://cq6f682453q6o"