[gd_scene load_steps=6 format=3 uid="uid://1a8j44cmswcj"] [ext_resource type="Script" uid="uid://bbeh6dsp1hpan" path="res://Scripts/Classes/Entities/Items/ReserveItem.gd" id="1_ik5mc"] [sub_resource type="CircleShape2D" id="CircleShape2D_flkw7"] radius = 8.0 [sub_resource type="Animation" id="Animation_ik5mc"] resource_name = "Flash" loop_mode = 1 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:visible") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.5), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [true, false] } [sub_resource type="Animation" id="Animation_8acg5"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".:visible") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [true] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_flkw7"] _data = { &"Flash": SubResource("Animation_ik5mc"), &"RESET": SubResource("Animation_8acg5") } [node name="ReserveItem" type="CharacterBody2D"] script = ExtResource("1_ik5mc") metadata/_custom_type_script = "uid://cjkurwybsaywm" [node name="Sprite2D" type="Sprite2D" parent="."] [node name="Area2D" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] shape = SubResource("CircleShape2D_flkw7") [node name="Timer" type="Timer" parent="."] wait_time = 8.0 autostart = true [node name="Animation" type="AnimationPlayer" parent="."] libraries = { &"": SubResource("AnimationLibrary_flkw7") } autoplay = "Flash" speed_scale = 2.0 [connection signal="area_entered" from="Area2D" to="." method="on_area_entered"] [connection signal="timeout" from="Timer" to="." method="queue_free"]